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Richard Gobeille
EDuke32
Merge requests
Open
7
Merged
273
Closed
52
All
332
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Updated date
Draft: Engine: Add new tsprite flag TSPR_FLAGS_NO_GLOW (32)
!232
· created
May 09, 2022
by
Dino Bollinger
Duke Nukem 3D
Engine
Closed
5
updated
Jul 08, 2022
Makefile: fix tarball version numbering
!235
· created
Jul 04, 2022
by
Colin Kinloch
Merged
Approved
2
updated
Jul 09, 2022
engine: improve clipping of wall sprite replacement voxels
!236
· created
Jul 09, 2022
by
nukeykt
Merged
0
updated
Jul 09, 2022
SW: Backport player name fix from JFSW
!237
· created
Jul 10, 2022
by
NY00123
Shadow Warrior
Merged
0
updated
Jul 26, 2022
Duke3D: Fix a minor animation bug with SHOTGUNSHELL sprites
!238
· created
Jul 25, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
0
updated
Jul 26, 2022
Engine: Use AppTechnicalName instead of AppProperName for log filename
!239
· created
Sep 28, 2022
by
Dino Bollinger
Engine
Merged
0
updated
Sep 29, 2022
Engine: findfrompath() with empty filename immediately returns -1
!240
· created
Sep 28, 2022
by
Dino Bollinger
Engine
Merged
0
updated
Sep 29, 2022
rotscrnang/look_ang/return_to_center improvements
!10
· created
May 12, 2020
by
Mitchell Richters
Closed
7
updated
Oct 07, 2022
kextract/kgroup: Add call to engineCreateAllocator.
!244
· created
Oct 13, 2022
by
NY00123
Merged
0
updated
Oct 18, 2022
Engine: If 8-bpp mode couldn't be initialized using GL, retry without GL (sdlayer.cpp).
!245
· created
Oct 21, 2022
by
NY00123
Engine
Merged
0
updated
Oct 26, 2022
Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
!247
· created
Dec 25, 2022
by
Jordon Moss
Merged
0
updated
Dec 25, 2022
Duke3D: Ensure player maintains velocity when going through a portal.
!242
· created
Oct 07, 2022
by
Mitchell Richters
Merged
3
updated
Jan 22, 2023
Allow mouse vertical sensitivity to be zero
!248
· created
Jan 04, 2023
by
Ricardo Garcia
3
updated
Jan 25, 2023
Duke3D: Fix overwrite confirmation appending to save name
!249
· created
Feb 01, 2023
by
Ricardo Garcia
Merged
0
updated
Mar 14, 2023
Draft: bugfix/issue-136-mask-drawing-order-part1
1 of 1 checklist item completed
!246
· created
Dec 23, 2022
by
Philipp Kutin
10
updated
Apr 05, 2023
(Re-created) SW: Make SK_CENTER_VIEW use existing return to center formula when !PedanticMode.
!24
· created
Jun 05, 2020
by
NY00123
Shadow Warrior
Closed
1
6
updated
May 17, 2023
Makefile: Output to different object folders depending on platform and architecture.
!28
· created
Jun 09, 2020
by
Jordon Moss
1
updated
May 21, 2023
Duke3D: Attempt to fix clipping for jumping into tight vents
!97
· created
Jul 06, 2021
by
Dino Bollinger
Closed
1
updated
May 21, 2023
Duke3D: Fix clipping problem with sprites in Caribbean secret level and Duke Hard
!98
· created
Jul 06, 2021
by
Dino Bollinger
Closed
1
updated
May 21, 2023
Duke3D: Allow repeat logging of quotes if redefined.
!111
· created
Jul 10, 2021
by
Dino Bollinger
Closed
4
updated
May 21, 2023
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