Skip to content
GitLab
Explore
Sign in
Register
Open
8
Merged
273
Closed
52
All
333
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
KenBuild: fix compilation errors
!225
· created
Apr 21, 2022
by
Dino Bollinger
KenBuild
Merged
updated
Apr 21, 2022
VoidSW: fix wangulator compilation error
!224
· created
Apr 21, 2022
by
Dino Bollinger
Shadow Warrior
Merged
updated
Apr 21, 2022
SDL 1.2 fixes from the NBlood repository
!215
· created
Apr 13, 2022
by
NY00123
Engine
Merged
updated
Apr 21, 2022
Duke3D: Fix viewscreens being permanently deactivated after loading a save
!223
· created
Apr 20, 2022
by
Dino Bollinger
Duke Nukem 3D
Engine
Merged
updated
Apr 20, 2022
Interpolate FIRELASER trails.
!220
· created
Apr 18, 2022
by
Jordon Moss
Merged
1
1
updated
Apr 19, 2022
Duke3D: Print script name and line if gamevar/struct index error occurs
!222
· created
Apr 19, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
updated
Apr 19, 2022
Fury: Fix crash due to an oversight in commit 88cd36858be30f7384eb7ccc35b669b06bc84c42
!219
· created
Apr 18, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
updated
Apr 18, 2022
Duke3d: Revert 22d85479a52ea9fd066daf283b3941b934858808.
!218
· created
Apr 17, 2022
by
NY00123
Duke Nukem 3D
Merged
updated
Apr 17, 2022
When loading new art files, blanks no longer erase existing tiles, allowing...
!216
· created
Apr 14, 2022
by
Jordon Moss
Merged
1
Approved
updated
Apr 16, 2022
Duke3D: Fix an oversight in the keybind menu that could cause a crash
!214
· created
Apr 12, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
updated
Apr 12, 2022
Engine: Fix potentially infinite loop in clipmove()
!209
· created
Apr 04, 2022
by
Dino Bollinger
Engine
Merged
updated
Apr 11, 2022
Duke3D: Add a confirmation dialog that notifies the user that a keyboard key is already bound
!213
· created
Apr 11, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
updated
Apr 11, 2022
Duke3D: Add language option to the "Display Settings" menu
!212
· created
Apr 11, 2022
by
Dino Bollinger
Duke Nukem 3D
Engine
Merged
updated
Apr 11, 2022
Duke3D: Fix successful "loadgrp" DEF command logging as ERROR instead of INFO
!211
· created
Apr 11, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
updated
Apr 11, 2022
engine: fix wall sprite rendering glitch on wallpoint intersection
!210
· created
Apr 04, 2022
by
nukeykt
Merged
updated
Apr 06, 2022
Duke3D: List SF2 before ALSA in the menu, matching the order in soundcardnames
!207
· created
Mar 29, 2022
by
NY00123
Duke Nukem 3D
Merged
updated
Mar 31, 2022
Duke3D: Restore the CON commands 'getmusicpos' and 'setmusicpos'
!205
· created
Feb 16, 2022
by
Dino Bollinger
Merged
updated
Feb 24, 2022
Classic renderer hightile support
!14
· created
May 26, 2020
by
nukeykt
Engine
Merged
updated
Feb 19, 2022
Duke3D: app_main macOS fix (the #endif used to be followed by OSD_SetLogFile)
!203
· created
Jan 31, 2022
by
NY00123
Duke Nukem 3D
Merged
updated
Jan 31, 2022
mapster32: take aspect and fov into account for hitscan vector calculation
!202
· created
Jan 06, 2022
by
nukeykt
Merged
updated
Jan 06, 2022
Prev
1
2
3
4
5
6
7
8
9
10
…
14
Next