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Duke3D: Add language option to the "Display Settings" menu

Dino Bollinger requested to merge dibollinger/eduke32:language_menu into master

This provides menu access to the locale setting that is right now only controllable through the "locale" console command.

I decided to use "Display Settings" because "Game Settings" are hidden in Fury.


  • Selected locale is saved inside the eduke32 config file.
  • Default language is set to "en" on launch, i.e. English.

I noticed that localization has been part of the engine for a while, but in Duke3D there hasn't been a way to access it for normal users, making it a very obscure feature. This change could make the possibility more obvious and more easily accessible.

Suggestions and concerns appreciated as always.

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