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Richard Gobeille
EDuke32
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Title
Move S_DefineSound, S_DefineMusic, and S_DefineAudioIfSupported out of...
!72
· created
Feb 02, 2021
by
Jordon Moss
Merged
2
updated
Mar 18, 2021
More per-map tileart fixes
!57
· created
Sep 22, 2020
by
Dino Bollinger
Merged
0
updated
Oct 05, 2020
Modifications related to pseudo-random number generation
!161
· created
Aug 30, 2021
by
NY00123
Merged
8
updated
Sep 10, 2021
Minor fixes pk 2
!59
· created
Sep 25, 2020
by
Philipp Kutin
Merged
1
updated
Sep 28, 2020
Menu fixes
!74
· created
Mar 03, 2021
by
NY00123
Duke Nukem 3D
Merged
0
updated
Nov 24, 2023
Mapster32: Use APPBASENAME for testing maps
!163
· created
Sep 17, 2021
by
Dino Bollinger
Merged
0
updated
Sep 17, 2021
mapster32: take aspect and fov into account for hitscan vector calculation
!202
· created
Jan 06, 2022
by
nukeykt
Merged
0
updated
Jan 06, 2022
Mapster32: log application parameters
!88
· created
Jun 30, 2021
by
Dino Bollinger
Merged
0
updated
Jun 30, 2021
Mapster32: Increase MAXSOUNDS to 16384 to match the game-side limit
!177
· created
Nov 12, 2021
by
Dino Bollinger
Merged
0
updated
Nov 12, 2021
Mapster32: Increase MAXQUOTES from 2048 to 16384
!63
· created
Oct 17, 2020
by
Dino Bollinger
Merged
0
updated
Oct 19, 2020
Mapster32: Fix tilescreen drawing for Polymer renderer.
!45
· created
Jul 27, 2020
by
Dino Bollinger
Merged
0
updated
Jul 27, 2020
Mapster32: Fix reported number of deleted sprites with special func 2
!64
· created
Oct 26, 2020
by
Dino Bollinger
Merged
0
updated
Oct 29, 2020
Mapster32: Fix picnum upper bound for special function 2
!58
· created
Sep 22, 2020
by
Dino Bollinger
Merged
0
updated
Oct 05, 2020
Mapster32: Fix parsing hex literals
!55
· created
Sep 21, 2020
by
Dino Bollinger
Merged
0
updated
Sep 22, 2020
Mapster32: Fix globalsound being broken in 3D Mode
!315
· created
Sep 05, 2023
by
Dino Bollinger
Mapster32
Merged
Approved
0
updated
Sep 05, 2023
Mapster32: Fix artdump osd command
!65
· created
Oct 26, 2020
by
Dino Bollinger
Merged
0
updated
Oct 29, 2020
Mapster32: Expose 8 additional clipboard variables as READONLY to M32 CON
!156
· created
Aug 21, 2021
by
Dino Bollinger
Merged
0
updated
Aug 21, 2021
Mapster32: Don't lock up the editor while testing a map
!297
· created
Sep 01, 2023
by
Dino Bollinger
Merged
0
updated
Sep 01, 2023
Mapster32: Allow decreasing sprite repeat down to size of 1x1 in 3D mode
!298
· created
Sep 01, 2023
by
Dino Bollinger
Mapster32
Merged
0
updated
Sep 01, 2023
Mapster32: Allow assigning pals over 127 with ; + P hotkey
!121
· created
Jul 25, 2021
by
Dino Bollinger
Merged
0
updated
Jul 28, 2021
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