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Richard Gobeille
EDuke32
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7
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273
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Title
Duke3D: Delete existing dummyplayer sprite if standing on TROR water
!120
· created
Jul 22, 2021
by
Dino Bollinger
Merged
0
updated
Jul 22, 2021
Duke3D: Demo playback fixes
!34
· created
Jun 15, 2020
by
Dino Bollinger
Merged
0
updated
Jun 17, 2020
Duke3D: Disable midi driver menu items when music is off
!95
· created
Jul 05, 2021
by
Dino Bollinger
Merged
0
updated
Jul 07, 2021
Duke3D: Disable Rumble menu item if no controller found
!195
· created
Dec 07, 2021
by
Dino Bollinger
Merged
0
updated
Dec 07, 2021
Duke3D: Display r_maxfps == -1 as "Auto" on the display menu
!285
· created
Aug 18, 2023
by
Dino Bollinger
Duke Nukem 3D
Fury-relevant
Merged
0
updated
Aug 19, 2023
Duke3D: Do not apply crouch speed modifier when shrunk
!105
· created
Jul 08, 2021
by
Dino Bollinger
Merged
0
updated
Jul 09, 2021
Duke3D: Do not spawn the dummyplayer sprite when standing on TROR water
!102
· created
Jul 06, 2021
by
Dino Bollinger
Merged
0
updated
Jul 07, 2021
Duke3D/Editor: Add "whilevare" CON command
!263
· created
Jul 28, 2023
by
Dino Bollinger
Duke Nukem 3D
Merged
1
updated
Jul 30, 2023
Duke3D & Engine: Lower the bottom clamp value for vid_brightness & remove duplicate Cvars
!70
· created
Dec 12, 2020
by
Filip Homolka
Merged
0
updated
Dec 17, 2020
Duke3D: Ensure player maintains velocity when going through a portal.
!242
· created
Oct 07, 2022
by
Mitchell Richters
Merged
3
updated
Jan 22, 2023
Duke3D: Extend newgamechoices with a third layer of entries AND add NGC commands for controlling flags
!164
· created
Sep 18, 2021
by
Dino Bollinger
Merged
4
updated
Nov 01, 2021
Duke3D: Fix 82fcf9f0 because I'm stupid and forgot to close the file
!131
· created
Jul 30, 2021
by
Dino Bollinger
Merged
0
updated
Jul 30, 2021
Duke3D: fix actors on lotag 1 sectors not being squishable
!312
· created
Sep 04, 2023
by
Dino Bollinger
Duke Nukem 3D
Merged
Approved
4
updated
Sep 04, 2023
Duke3D: Fix a minor animation bug with SHOTGUNSHELL sprites
!238
· created
Jul 25, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
0
updated
Jul 26, 2022
Duke3D: Fix an error with the bonus tile, and extend EVENT_GETBONUSTILE
!198
· created
Dec 23, 2021
by
Dino Bollinger
Merged
0
updated
Dec 23, 2021
Duke3D: Fix an oversight in the keybind menu that could cause a crash
!214
· created
Apr 12, 2022
by
Dino Bollinger
Duke Nukem 3D
Merged
0
updated
Apr 12, 2022
Duke3D: Fix blocking OOZ and OOZ2 not transporting the player upwards
!47
· created
Aug 07, 2020
by
Dino Bollinger
Merged
0
updated
Aug 07, 2020
Duke3D: Fix bug that prevents active enemies from crushing the player
!96
· created
Jul 05, 2021
by
Dino Bollinger
Merged
0
updated
Jul 07, 2021
Duke3D: Fix CON_EXIT not working correctly in while loops
!318
· created
Sep 06, 2023
by
Dino Bollinger
Duke Nukem 3D
Fury-relevant
Merged
0
updated
Sep 06, 2023
Duke3D: Fix crash due to oversight with mapinfo mapart
!141
· created
Aug 04, 2021
by
Dino Bollinger
Merged
0
updated
Aug 04, 2021
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