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Richard Gobeille
EDuke32
Merge requests
Open
7
Merged
273
Closed
52
All
332
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Created date
Clear mouse wheel input when tile selection cannot be moved.
!21
· created
Jun 02, 2020
by
Dino Bollinger
Merged
0
updated
Jun 02, 2020
Prevent tripbombs from being placed at extreme distances.
!22
· created
Jun 04, 2020
by
Dino Bollinger
Merged
0
updated
Jun 04, 2020
SW fixes (2020-06-05)
!23
· created
Jun 05, 2020
by
NY00123
Shadow Warrior
Merged
0
updated
Jun 06, 2020
(Re-created) SW: Make SK_CENTER_VIEW use existing return to center formula when !PedanticMode.
!24
· created
Jun 05, 2020
by
NY00123
Shadow Warrior
Closed
1
6
updated
May 17, 2023
Makefile: Output to different object folders depending on platform and architecture.
!25
· created
Jun 07, 2020
by
Jordon Moss
Closed
1
updated
Jun 09, 2020
Fix 3D model animation depending on the number of sprites present on the map.
!26
· created
Jun 08, 2020
by
Dino Bollinger
Merged
0
updated
Jun 08, 2020
engine: fix sprite rendering order in polymost
!27
· created
Jun 09, 2020
by
nukeykt
Merged
0
updated
Jun 09, 2020
Makefile: Output to different object folders depending on platform and architecture.
!28
· created
Jun 09, 2020
by
Jordon Moss
1
updated
May 21, 2023
Duke3D: Fix players being able to superjump out of water sectors
!29
· created
Jun 10, 2020
by
Dino Bollinger
Merged
0
updated
Jun 10, 2020
Fix minor memory leak in Net_Connect()
!30
· created
Jun 12, 2020
by
Dino Bollinger
Merged
0
updated
Jun 12, 2020
Expose newgamecustom menu and submenu index to CON (read-only).
!31
· created
Jun 13, 2020
by
Dino Bollinger
Merged
0
updated
Jun 13, 2020
Duke3D: Fix crash during demo playback caused by a mistake in 5132b41f
!32
· created
Jun 13, 2020
by
Dino Bollinger
Merged
0
updated
Jun 13, 2020
Duke3D: Fix frozen players floating in mid-air
!33
· created
Jun 13, 2020
by
Dino Bollinger
Merged
0
updated
Jun 13, 2020
Duke3D: Demo playback fixes
!34
· created
Jun 15, 2020
by
Dino Bollinger
Merged
0
updated
Jun 17, 2020
WIP: Additional CON commands to control music volume at runtime
!35
· created
Jun 20, 2020
by
Dino Bollinger
Closed
2
updated
Jun 22, 2020
WIP: Additional CON commands to control sound volume
!36
· created
Jun 20, 2020
by
Dino Bollinger
Closed
1
updated
Sep 10, 2020
Initial ARM64 Windows 10 support
!37
· created
Jun 22, 2020
by
Daniel Gurney
Merged
0
updated
Jun 22, 2020
Draft: Duke3D: Add CON command `setmusicvolume <percentage>`
!38
· created
Jun 22, 2020
by
Dino Bollinger
Closed
1
updated
Aug 22, 2021
engine: enable xoffset for face sprite voxel replacements
!39
· created
Jun 22, 2020
by
nukeykt
Merged
0
updated
Jun 23, 2020
Duke3D: Fix volume parameter of sounds defined through DEF
!40
· created
Jul 02, 2020
by
Dino Bollinger
Merged
0
updated
Aug 23, 2020
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