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Richard Gobeille
EDuke32
Merge requests
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273
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Priority
Do not free strings returned by getenv
!271
· created
Aug 04, 2023
by
Colin Kinloch
Merged
1
updated
Aug 04, 2023
Purge trailing whitespaces from audiolib, duke3d, sw, mact and build folder.
!270
· created
Aug 03, 2023
by
Dino Bollinger
Merged
1
updated
Aug 03, 2023
Engine: Replace all potentially dangerous uses of strtok(NULL,) with Bstrtoken()
!269
· created
Aug 03, 2023
by
Dino Bollinger
Merged
2
updated
Aug 03, 2023
Makefile: Fix FURY=1 build removing the "obj/fury/" folder after linking.
!258
· created
Jul 02, 2023
by
Dino Bollinger
Merged
0
updated
Jul 02, 2023
Duke3D: Always write boardfilename to savefile, and set app title on save load.
!257
· created
Jun 20, 2023
by
Dino Bollinger
Fury-relevant
Merged
2
updated
Jul 02, 2023
Duke, SW: Fix game data search paths
!256
· created
Jun 09, 2023
by
Colin Kinloch
Merged
0
updated
Jun 09, 2023
fix various integer overflows in floor sprite rendering code
!255
· created
May 26, 2023
by
nukeykt
Merged
0
updated
May 27, 2023
slope sprite collision improvements
!254
· created
May 26, 2023
by
nukeykt
Merged
0
updated
May 27, 2023
Duke3D: Fix overwrite confirmation appending to save name
!249
· created
Feb 01, 2023
by
Ricardo Garcia
Merged
0
updated
Mar 14, 2023
Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
!247
· created
Dec 25, 2022
by
Jordon Moss
Merged
0
updated
Dec 25, 2022
kextract/kgroup: Add call to engineCreateAllocator.
!244
· created
Oct 13, 2022
by
NY00123
Merged
0
updated
Oct 18, 2022
Duke3D: Ensure player maintains velocity when going through a portal.
!242
· created
Oct 07, 2022
by
Mitchell Richters
Merged
3
updated
Jan 22, 2023
engine: improve clipping of wall sprite replacement voxels
!236
· created
Jul 09, 2022
by
nukeykt
Merged
0
updated
Jul 09, 2022
Makefile: fix tarball version numbering
!235
· created
Jul 04, 2022
by
Colin Kinloch
Merged
Approved
2
updated
Jul 09, 2022
Add wall cstat mask parameter to cansee, and add optional param at the end of CON_CANSEE for it.
!234
· created
Jun 26, 2022
by
Jordon Moss
Merged
0
updated
Jul 02, 2022
engine: workaround invisible wall sprite glitch caused by precision issues
!233
· created
May 16, 2022
by
nukeykt
Merged
0
updated
May 17, 2022
KenBuild: Fix building on Linux with GTK Startup Window
!231
· created
May 06, 2022
by
Dino Bollinger
KenBuild
Merged
0
updated
May 06, 2022
KenBuild: fix compilation errors
!225
· created
Apr 21, 2022
by
Dino Bollinger
KenBuild
Merged
0
updated
Apr 21, 2022
Interpolate FIRELASER trails.
!220
· created
Apr 18, 2022
by
Jordon Moss
Merged
1
1
updated
Apr 19, 2022
When loading new art files, blanks no longer erase existing tiles, allowing...
!216
· created
Apr 14, 2022
by
Jordon Moss
Merged
Approved
1
0
updated
Apr 16, 2022
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