Skip to content

Duke3D: Increase player name character limit from 10 to 31

Dino Bollinger requested to merge dibollinger/eduke32:name_fix into master

Currently, the player name entry allows up to 31 characters, but this is never saved to the config.

Additionally no longer uses OSD_StripColors() because this could lead to a buffer overflow, and just made the whole thing inconsistent.

Merge request reports