Suppression of repeat console CON warnings
Requesting some sort of suppression of repeated console messages, which in worse case scenarios, can significantly slowdown and/or lock up the engine entirely due to excessive read/writes to the log. For example, see this post containing an error log:
This mod's CON script attempts to play a sound that is missing once every gametic per instance of the actor. This caused almost 500,000 lines of the same error in less than 30 seconds.
Obviously the real solution here is to fix the scripting error that's causing the problem. However, in the past the engine did not report (or at least, did not log to disk) these kind or volume of error messaging, so legacy mods, that have long since been released and are no longer supported, and that "worked" previously, are now unplayable. This is not the first instance of this kind of CON error logging causing significant performance issues seen in this thread.