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0bd4c755
·
Remove call to UpdateSector in P_ResetMultiPlayer, as sector is already...
·
Jun 02, 2020
netduke32_main
1413c0a8
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NetDuke32: Some chatpipe safety checks, and updated the license header on dukebot.cpp.
·
Jan 20, 2023
3rdpersoncamera_reset_fix
e20071d4
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NetDuke32: Change CON command resetplayer to reset the 3rd person view's...
·
Feb 24, 2023
fraglist_widening
8c42c429
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Widen StrikerDM styled fraglist a bit
·
Feb 27, 2023
sbar_frag_refresh_fix
199f0f20
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NetDuke32: While using the software renderer, ensure a HUD frags count is...
·
Mar 02, 2023
calcdistandang_overflow_fix
33ac0ecf
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NetDuke32: Add valid_sprite check before dereferencing PN(spriteNum)
·
Mar 03, 2023
startgtk_reset_pathsearchmode
72b1b638
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NetDuke3D: Adapt
7b832895
, properly resetting...
·
Jun 02, 2023
menu_fixes
118fab81
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NetDuke32: When parsing CON_DEFINESKILLNAME, call scriptSkipSpaces instead of C_SkipComments.
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Nov 24, 2023
eduke32_v1.3d_fixes_backport
cd29caf7
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NetDuke32: Backport a small subset of EDuke32's r1827...
·
Mar 28, 2024
duketag_sound_fix
b29d877c
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NetDuke32: Backport EDuke32 commit
0bc78c53
,
·
Mar 28, 2024