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NY00123
EDuke32-CSRefactor
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0bd4c755
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Remove call to UpdateSector in P_ResetMultiPlayer, as sector is already...
·
Jun 02, 2020
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netduke32_main
1413c0a8
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NetDuke32: Some chatpipe safety checks, and updated the license header on dukebot.cpp.
·
Jan 20, 2023
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3rdpersoncamera_reset_fix
e20071d4
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NetDuke32: Change CON command resetplayer to reset the 3rd person view's...
·
Feb 24, 2023
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fraglist_widening
8c42c429
·
Widen StrikerDM styled fraglist a bit
·
Feb 27, 2023
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sbar_frag_refresh_fix
199f0f20
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NetDuke32: While using the software renderer, ensure a HUD frags count is...
·
Mar 02, 2023
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calcdistandang_overflow_fix
33ac0ecf
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NetDuke32: Add valid_sprite check before dereferencing PN(spriteNum)
·
Mar 03, 2023
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startgtk_reset_pathsearchmode
72b1b638
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NetDuke3D: Adapt 7b83289542d69f28addd781196d3764e94f5919c, properly resetting...
·
Jun 02, 2023
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menu_fixes
118fab81
·
NetDuke32: When parsing CON_DEFINESKILLNAME, call scriptSkipSpaces instead of C_SkipComments.
·
Nov 24, 2023
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