Skip to content
GitLab
Explore
Sign in
Register
Richard Gobeille
EDuke32
Merge requests
Open
7
Merged
273
Closed
52
All
332
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Milestone due date
Draft: Duke3D: Add CON command `setmusicvolume <percentage>`
!38
· created
Jun 22, 2020
by
Dino Bollinger
Closed
1
updated
Aug 22, 2021
WIP: Additional CON commands to control sound volume
!36
· created
Jun 20, 2020
by
Dino Bollinger
Closed
1
updated
Sep 10, 2020
WIP: Additional CON commands to control music volume at runtime
!35
· created
Jun 20, 2020
by
Dino Bollinger
Closed
2
updated
Jun 22, 2020
Makefile: Output to different object folders depending on platform and architecture.
!25
· created
Jun 07, 2020
by
Jordon Moss
Closed
1
updated
Jun 09, 2020
(Re-created) SW: Make SK_CENTER_VIEW use existing return to center formula when !PedanticMode.
!24
· created
Jun 05, 2020
by
NY00123
Shadow Warrior
Closed
1
6
updated
May 17, 2023
Duke3D: Main game loop tune-up - redux.
!11
· created
May 13, 2020
by
Mitchell Richters
Closed
1
updated
May 17, 2020
rotscrnang/look_ang/return_to_center improvements
!10
· created
May 12, 2020
by
Mitchell Richters
Closed
7
updated
Oct 07, 2022
AudioLib: Fix compile under Linux with GCC 10.
!7
· created
May 08, 2020
by
Mitchell Richters
Closed
1
updated
May 11, 2020
Duke3D: Slightly tune return to centre code in P_GetInput().
!6
· created
May 07, 2020
by
Mitchell Richters
Closed
3
updated
Aug 05, 2021
Bug fix for horizontal gamepad input
!4
· created
Apr 13, 2020
by
Adam Jones
Closed
4
updated
Apr 15, 2020
SW: Make SK_CENTER_VIEW use existing return to center forumla when !PEDANTIC_MODE.
!3
· created
Apr 13, 2020
by
Mitchell Richters
Closed
6
updated
Jun 05, 2020
duke3d/src/game.cpp: Further reduce input lag in main game loop.
!2
· created
Apr 09, 2020
by
Mitchell Richters
Closed
1
updated
May 13, 2020
Prev
1
2
3
Next