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Richard Gobeille
EDuke32
Merge requests
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7
Merged
273
Closed
52
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Title
SW: Fix commandline parameter inconsistencies and errors.
!78
· created
Jun 23, 2021
by
Dino Bollinger
Merged
0
updated
Jun 24, 2021
SW: Fix build error that originated from commit 003320f1
!304
· created
Sep 03, 2023
by
Dino Bollinger
Shadow Warrior
Merged
0
updated
Sep 03, 2023
SW: Don't allow backspacing on an empty text input buffer
!103
· created
Jul 07, 2021
by
sirlemonhead
Merged
0
updated
Jul 07, 2021
SW: Clean up boss music code. Remove unnecessary calls and checks
!90
· created
Jul 03, 2021
by
Dino Bollinger
Merged
0
updated
Jul 03, 2021
SW: Backport player name fix from JFSW
!237
· created
Jul 10, 2022
by
NY00123
Shadow Warrior
Merged
0
updated
Jul 26, 2022
startgtk: Check if grp is null
!326
· created
Oct 11, 2023
by
Colin Kinloch
Merged
0
updated
Jan 19, 2024
slope sprite collision improvements
!254
· created
May 26, 2023
by
nukeykt
Merged
0
updated
May 27, 2023
SDL 1.2 fixes from the NBlood repository
!215
· created
Apr 13, 2022
by
NY00123
Engine
Merged
0
updated
Apr 21, 2022
SDK: Add MONK, LUKE, INDY and JURYGUY to "respawn" tilegroup
!262
· created
Jul 28, 2023
by
Dino Bollinger
Duke Nukem 3D
Merged
0
updated
Jul 30, 2023
samples: Add screentext.con as previously present under source/duke3d/src/lunatic
!251
· created
May 12, 2023
by
NY00123
Duke Nukem 3D
Merged
0
updated
May 27, 2023
rotscrnang/look_ang/return_to_center improvements
!10
· created
May 12, 2020
by
Mitchell Richters
Closed
7
updated
Oct 07, 2022
Reset pathsearchmode in Duke3D's GTK startup code
!252
· created
May 21, 2023
by
NY00123
Duke Nukem 3D
Merged
0
updated
May 27, 2023
Remove Lunatic-related code
!13
· created
May 23, 2020
by
NY00123
Merged
0
updated
Jun 06, 2020
Remove call to UpdateSector in P_ResetMultiPlayer, as sector is already updated properly in P_MoveToRandomSpawnPoint. Fixes TROR and overlapping sector issues when respawning.
!18
· created
Jun 02, 2020
by
Jordon Moss
Merged
0
updated
Jun 02, 2020
(Re-created) SW: Make SK_CENTER_VIEW use existing return to center formula when !PedanticMode.
!24
· created
Jun 05, 2020
by
NY00123
Shadow Warrior
Closed
1
6
updated
May 17, 2023
Purge trailing whitespaces from audiolib, duke3d, sw, mact and build folder.
!270
· created
Aug 03, 2023
by
Dino Bollinger
Merged
1
updated
Aug 03, 2023
Prevent tripbombs from being placed at extreme distances.
!22
· created
Jun 04, 2020
by
Dino Bollinger
Merged
0
updated
Jun 04, 2020
Prevent negative bases for powf in videoSetGamma()
!80
· created
Jun 27, 2021
by
Dino Bollinger
Merged
0
updated
Jun 27, 2021
Polymer: update sectors if visibility changed.
!155
· created
Aug 16, 2021
by
Pierre-Loup Griffais
Merged
Approved
0
updated
Aug 16, 2021
Patch for issue #26
!171
· created
Nov 07, 2021
by
LeoD
Closed
5
updated
Nov 12, 2021
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