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Fix another per-map tile regression that could cause tiles to fail to load

Dino Bollinger requested to merge dibollinger/eduke32:permap_faketile_fix into master

I didn't realize in the previous per-map changes that the faketile array shifts the tile indices right by 3. As a result, I didn't check the proper index in the tilefilenum array.

For this array I think it's fine to restore the entirety of it, otherwise problems can occur where it thinks that certain entries are still filled with a dummy tile when loading the next per-map tile.

Hopefully, this is the last per-map art problem.

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