Engine: Add new tsprite flag TSPR_FLAGS_NO_GLOW (32, hex: 0x20)
Prevents the game from showing the glowmap defined for the sprite. Applied to sprite shadows in Duke3D.
Backport of a commit I made for AMC.
Prevents the game from showing the glowmap defined for the sprite. Applied to sprite shadows in Duke3D.
Backport of a commit I made for AMC.