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Duke3D: Bump MAXGAMEVARS from 2048 to 4096 (also doubles MAXGAMEARRAYS)

Dino Bollinger requested to merge dibollinger/eduke32:bumpmaxgamevars into master

Requested by Mblackwell.

Has been in use in AMC since October 2020, no issues found there.

Note: I have no idea how this affects existing savegames, please check.

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