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Duke3D: Rename gamefunc "Show_Multiplayer_Scores" to "Show_Multi_Scores"

Dino Bollinger requested to merge dibollinger/eduke32:gamefunc_fix into master

This is to make the gamefunc name fit into 32 character space, and therefore allow EDUKE32_STANDALONE builds to compile again.

Since multiplayer isn't functional, this probably doesn't break anything.

Edited by Dino Bollinger

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