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Duke3D: Fix loading of maphacks when loading a savegame

Dino Bollinger requested to merge dibollinger/eduke32:mhk_savegame_take2 into master

This probably requires a thorough review. Maphack loading works -- I avoided altering the structure of the save file.

Tell me if you see anything that looks super wrong.

Fixes #173 (closed)

Edited by Dino Bollinger

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