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Duke3D: Add events EVENT_PREUPDATEANGLES and EVENT_POSTUPDATEANGLES

Dino Bollinger requested to merge dibollinger/eduke32:event_updateangles into master

These events trigger once every frame and provide access to the input struct value updates of each frame.

This makes it possible to alter input.q16avel and input.q16horz again, even with smooth mouse aiming.

Fixes #132 (closed)

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