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  • Richard Gobeille
  • EDuke32EDuke32
  • Richard Gobeille / EDuke32
17 forks: 16 public, 0 internal, and 1 private
  • Ricardo Garcia / EDuke32

    Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
    0
    Updated Feb 01, 2023
    0 0 0 0
    Updated Feb 01, 2023
  • Colin Kinloch / EDuke32

    Add wall cstat mask parameter to cansee, and add optional param at the end of CON_CANSEE for it.
    0
    Updated Jul 09, 2022
    0 0 0 0
    Updated Jul 09, 2022
  • LeoD / EDuke32

    engine: add parameter to videoSet2dMode() to control fullscreen, like videoSetGameMode() uses
    0
    Updated Apr 26, 2022
    0 0 0 0
    Updated Apr 26, 2022
  • Pierre-Loup Griffais / EDuke32

    engine: polymer: 'fix' texture scale on relative floors
    0
    Updated Aug 16, 2021
    0 0 0 0
    Updated Aug 16, 2021
  • David Penix / EDuke32

    Alter modeline that causes Vim to complain
    0
    Updated Jul 05, 2021
    0 0 0 0
    Updated Jul 05, 2021
  • sirlemonhead / EDuke32

    SW: Scroll through command history in the same order as original release of the game.
    0
    Updated Jun 28, 2021
    0 0 0 0
    Updated Jun 28, 2021
  • Jonathon Fowler / EDuke32

    Polymost: fix transparent floor/ceiling double drawing
    0
    Updated Jan 30, 2021
    0 0 0 0
    Updated Jan 30, 2021
  • Joël Langlois / EDuke32

    Avoid error with some toolchains where klabs(int16_t) turns into abs(double)
    0
    Updated Dec 14, 2020
    0 0 0 0
    Updated Dec 14, 2020
  • Filip Homolka / EDuke32

    engine: fix polymost masked wall regression introduced in fd598dfe
    0
    Updated Sep 19, 2022
    0 0 0 0
    Updated Sep 19, 2022
  • gu3 / EDuke32

    Mapster32: Fix artdump osd command
    0
    Updated Nov 04, 2020
    0 0 0 0
    Updated Nov 04, 2020
  • Philipp Kutin / EDuke32

    Engine: experimental TROR rendering fixes
    0
    Updated Dec 29, 2022
    0 0 0 0
    Updated Dec 29, 2022
  • Daniel Gurney / EDuke32

    Prevent negative bases for powf in videoSetGamma()
    0
    Updated Sep 06, 2020
    0 0 0 0
    Updated Sep 06, 2020
  • Dino Bollinger / EDuke32 - DB Patches

    Engine: findfrompath() with empty filename immediately returns -1
    0
    Updated Oct 12, 2022
    0 0 0 0
    Updated Oct 12, 2022
  • Mitchell Richters / EDuke32

    Engine: findfrompath() with empty filename immediately returns -1
    0
    Updated Jan 22, 2023
    0 0 0 0
    Updated Jan 22, 2023
  • Adam Jones / EDuke32

    Add mjr4077au to the VoidSW credits
    0
    Updated Apr 13, 2020
    0 0 0 0
    Updated Apr 13, 2020
  • Jordon Moss / EDuke32-CSRefactor

    Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
    2
    Updated Jan 20, 2023
    2 2 0 11
    Updated Jan 20, 2023