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Richard Gobeille
EDuke32
Richard Gobeille / EDuke32
20 forks: 19 public, 0 internal, and 1 private
Created date
Aleksey Mishin /
EDuke32
Engine: If the texturecache.index file cannot be read, invalidate it
0
Updated
Nov 18, 2023
0
0
0
0
Updated
Nov 18, 2023
Martijn van Antwerpen /
EDuke32
engine: add a few rotatesprite flags for fine control of interpolation.
0
Updated
Aug 28, 2023
0
0
0
0
Updated
Aug 28, 2023
CommonLoon102 /
EDuke32
editor: improve 2d mode sprite color calculation to avoid returning illegible colors
0
Updated
May 22, 2023
0
0
0
0
Updated
May 22, 2023
Ricardo Garcia /
EDuke32
Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
0
Updated
Mar 14, 2023
0
0
0
0
Updated
Mar 14, 2023
Colin Kinloch /
EDuke32
Add wall cstat mask parameter to cansee, and add optional param at the end of CON_CANSEE for it.
0
Updated
Dec 06, 2023
0
0
0
0
Updated
Dec 06, 2023
LeoD /
EDuke32
engine: add parameter to videoSet2dMode() to control fullscreen, like videoSetGameMode() uses
0
Updated
Apr 26, 2022
0
0
0
0
Updated
Apr 26, 2022
Pierre-Loup Griffais /
EDuke32
engine: polymer: 'fix' texture scale on relative floors
0
Updated
Sep 13, 2023
0
0
0
22
Updated
Sep 13, 2023
David Penix /
EDuke32
Alter modeline that causes Vim to complain
0
Updated
Jul 05, 2021
0
0
0
0
Updated
Jul 05, 2021
sirlemonhead /
EDuke32
SW: Scroll through command history in the same order as original release of the game.
0
Updated
Jun 28, 2021
0
0
0
0
Updated
Jun 28, 2021
Jonathon Fowler /
EDuke32
Polymost: fix transparent floor/ceiling double drawing
0
Updated
Jan 30, 2021
0
0
0
0
Updated
Jan 30, 2021
Joël Langlois /
EDuke32
Avoid error with some toolchains where klabs(int16_t) turns into abs(double)
0
Updated
Dec 14, 2020
0
0
0
0
Updated
Dec 14, 2020
Filip Homolka /
EDuke32
engine: fix polymost masked wall regression introduced in
fd598dfe
0
Updated
Sep 19, 2022
0
0
0
0
Updated
Sep 19, 2022
gu3 /
EDuke32
Mapster32: Fix artdump osd command
0
Updated
Nov 04, 2020
0
0
0
0
Updated
Nov 04, 2020
Philipp Kutin /
EDuke32
Engine: experimental TROR rendering fixes
0
Updated
Feb 25, 2023
0
0
0
0
Updated
Feb 25, 2023
Daniel Gurney /
EDuke32
Prevent negative bases for powf in videoSetGamma()
0
Updated
Sep 06, 2020
0
0
0
0
Updated
Sep 06, 2020
Dino Bollinger /
EDuke32 - DB Patches
SW: Update port credits
1
Updated
Dec 06, 2023
1
0
0
0
Updated
Dec 06, 2023
Mitchell Richters /
EDuke32
Engine: findfrompath() with empty filename immediately returns -1
0
Updated
Jan 22, 2023
0
0
0
0
Updated
Jan 22, 2023
Adam Jones /
EDuke32
Add mjr4077au to the VoidSW credits
0
Updated
Apr 13, 2020
0
0
0
0
Updated
Apr 13, 2020
Jordon Moss /
EDuke32-CSRefactor
Apply TerminX's rotatesprite interpolation fix. (Fixes interp jitter when framerate is over 120fps)
4
Updated
Nov 24, 2023
4
3
8
14
Updated
Nov 24, 2023