Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
EDuke32
EDuke32
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 95
    • Issues 95
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge Requests 8
    • Merge Requests 8
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Commits
  • Issue Boards
Collapse sidebar
  • Richard Gobeille
  • EDuke32EDuke32
  • Merge Requests

  • Open 8
  • Merged 59
  • Closed 9
  • All 76
  • Priority Created date Last updated Milestone due date Popularity Label priority
  • Draft: Duke3D: Apply second camera smoothing pass only for short x/y distances.
    !62 · created Oct 05, 2020 by Dino Bollinger
    • 0
    updated Nov 09, 2020
  • WW2GI: Fix tank not facing the player
    !56 · created Sep 21, 2020 by Dino Bollinger
    • 0
    updated Sep 22, 2020
  • Duke3D: Add CON command `setmusicvolume <percentage>`
    !38 · created Jun 22, 2020 by Dino Bollinger
    • 0
    updated Jun 22, 2020
  • Makefile: Output to different object folders depending on platform and architecture.
    !28 · created Jun 09, 2020 by Jordon Moss
    • 0
    updated Jun 09, 2020
  • (Re-created) SW: Make SK_CENTER_VIEW use existing return to center formula when !PedanticMode.
    !24 · created Jun 05, 2020 by NY00123   Shadow Warrior
    • 1
    • 4
    updated Aug 10, 2020
  • WIP: Classic renderer hightile support
    !14 · created May 26, 2020 by nukeykt   Engine
    • 0
    updated Mar 14, 2021
  • rotscrnang/look_ang/return_to_center improvements
    !10 · created May 12, 2020 by Mitchell Richters
    • 7
    updated Jun 09, 2020
  • Duke3D: Slightly tune return to centre code in P_GetInput().
    !6 · created May 07, 2020 by Mitchell Richters
    • 2
    updated May 17, 2020