Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
What's new
7
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
Open sidebar
Richard Gobeille
EDuke32
Merge Requests
Open
8
Merged
59
Closed
9
All
76
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
Created date
Priority
Created date
Last updated
Milestone due date
Popularity
Label priority
Duke3D: Slightly tune return to centre code in P_GetInput().
!6
· created
May 07, 2020
by
Mitchell Richters
2
updated
May 17, 2020
rotscrnang/look_ang/return_to_center improvements
!10
· created
May 12, 2020
by
Mitchell Richters
7
updated
Jun 09, 2020
WIP: Classic renderer hightile support
!14
· created
May 26, 2020
by
nukeykt
Engine
0
updated
Mar 14, 2021
(Re-created) SW: Make SK_CENTER_VIEW use existing return to center formula when !PedanticMode.
!24
· created
Jun 05, 2020
by
NY00123
Shadow Warrior
1
4
updated
Aug 10, 2020
Makefile: Output to different object folders depending on platform and architecture.
!28
· created
Jun 09, 2020
by
Jordon Moss
0
updated
Jun 09, 2020
Duke3D: Add CON command `setmusicvolume <percentage>`
!38
· created
Jun 22, 2020
by
Dino Bollinger
0
updated
Jun 22, 2020
WW2GI: Fix tank not facing the player
!56
· created
Sep 21, 2020
by
Dino Bollinger
0
updated
Sep 22, 2020
Draft: Duke3D: Apply second camera smoothing pass only for short x/y distances.
!62
· created
Oct 05, 2020
by
Dino Bollinger
0
updated
Nov 09, 2020