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Created date
Classic renderer hightile support
!14
· created
May 26, 2020
by
nukeykt
Engine
Merged
updated
Feb 19, 2022
Remove Lunatic-related code
!13
· created
May 23, 2020
by
NY00123
Merged
updated
Jun 06, 2020
Fix trains not moving spawn points with higher indexes than player count.
!12
· created
May 16, 2020
by
Jordon Moss
Merged
updated
May 17, 2020
Duke3D: Main game loop tune-up - redux.
!11
· created
May 13, 2020
by
Mitchell Richters
Closed
1
updated
May 17, 2020
rotscrnang/look_ang/return_to_center improvements
!10
· created
May 12, 2020
by
Mitchell Richters
Closed
7
updated
Oct 07, 2022
Duke3D: Restore old interpolations when camera is chasing actor who whacked...
!9
· created
May 11, 2020
by
Mitchell Richters
Merged
updated
May 11, 2020
ALSA code cleanup/standardisation.
!8
· created
May 10, 2020
by
Mitchell Richters
Merged
updated
Jun 01, 2020
AudioLib: Fix compile under Linux with GCC 10.
!7
· created
May 08, 2020
by
Mitchell Richters
Closed
1
updated
May 11, 2020
Duke3D: Slightly tune return to centre code in P_GetInput().
!6
· created
May 07, 2020
by
Mitchell Richters
Closed
3
updated
Aug 05, 2021
audiolib: Import ALSA MIDI support from JFAudioLib and patch through the menu system as appropriate.
!5
· created
Apr 23, 2020
by
Mitchell Richters
Merged
3
updated
May 05, 2020
Bug fix for horizontal gamepad input
!4
· created
Apr 13, 2020
by
Adam Jones
Closed
4
updated
Apr 15, 2020
SW: Make SK_CENTER_VIEW use existing return to center forumla when !PEDANTIC_MODE.
!3
· created
Apr 13, 2020
by
Mitchell Richters
Closed
6
updated
Jun 05, 2020
duke3d/src/game.cpp: Further reduce input lag in main game loop.
!2
· created
Apr 09, 2020
by
Mitchell Richters
Closed
1
updated
May 13, 2020
build/src/sdlayer.cpp: Add new CVARs r_glfinish & r_finishbeforeswap.
!1
· created
Apr 09, 2020
by
Mitchell Richters
Merged
2
1
updated
Apr 13, 2020
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