From 9ae924b98be227dd2c3993268a40af1a61055f7e Mon Sep 17 00:00:00 2001 From: Dino Bollinger Date: Tue, 26 Jul 2022 00:28:20 +0200 Subject: [PATCH] Duke3D: Fix a minor animation bug with SHOTGUNSHELL sprites Found by Nuke.YKT --- source/duke3d/src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/duke3d/src/game.cpp b/source/duke3d/src/game.cpp index b3ec5b850..065ba6712 100644 --- a/source/duke3d/src/game.cpp +++ b/source/duke3d/src/game.cpp @@ -4470,7 +4470,7 @@ skip: fallthrough__; case SHOTGUNSHELL__: t->cstat |= 12; - if (T1(i) > 2) t->cstat &= ~16; + if (T1(i) > 2) t->cstat &= ~12; else if (T1(i) > 1) t->cstat &= ~4; break; case FRAMEEFFECT1_13__: -- GitLab