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EDuke32
EDuke32
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  • Merge Requests 8
    • Merge Requests 8
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  • Richard Gobeille
  • EDuke32EDuke32
  • Issues

  • Open 93
  • Closed 49
  • All 142
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Polymost mdzoff maphack error for floor-aligned models
    #26 · opened May 04, 2020 by LeoD   Engine
    • 0
    updated May 24, 2020
  • Polymost "r_usenewaspect 0" deforms floor/ceiling aligned models
    #25 · opened Apr 30, 2020 by LeoD   Engine
    • 0
    updated May 24, 2020
  • Feature request: Mapster32 command line parameter logging
    #14 · opened Apr 23, 2020 by LeoD   Engine
    • 0
    updated May 24, 2020
  • SHIFT + KPx issue[s]
    #13 · opened Apr 23, 2020 by LeoD   Engine
    • 2
    updated May 31, 2020
  • Backtrace DLLs fail to build on Win10/MSYS2
    #10 · opened Apr 20, 2020 by LeoD   Engine
    • 0
    updated May 24, 2020
  • Feature request: changeable text size in Mapster32
    #9 · opened Apr 20, 2020 by LeoD   Engine
    • 0
    updated May 24, 2020
  • Map load: upper/lower case file name mismatch warning inconsistency
    #8 · opened Apr 20, 2020 by LeoD   Engine
    • 3
    updated May 24, 2020
  • Player not looking straight ahead on map start
    #29 · opened May 06, 2020 by LeoD   Duke Nukem 3D
    • 0
    updated May 24, 2020
  • Sentry Turrets can move around
    #28 · opened May 05, 2020 by LeoD   Duke Nukem 3D
    • 1
    updated May 31, 2020
  • Bad response to invalid quote number
    #27 · opened May 05, 2020 by LeoD   Duke Nukem 3D
    • 0
    updated May 24, 2020
  • TROR blocks enemies
    #24 · opened Apr 30, 2020 by LeoD   Duke Nukem 3D
    • 2
    updated Jul 22, 2020
  • Feature Request: Expose current [sub]menu entry selection of newgamechoices to CON
    #21 · opened Apr 25, 2020 by LeoD   Duke Nukem 3D
    • 2
    updated Jun 16, 2020
  • Game Freeze when loading E3L2 in DukePlus
    #16 · opened Apr 23, 2020 by LeoD   Duke Nukem 3D
    • 2
    updated Jun 08, 2020
  • Silent Episode Ending Sequence (Duke in D.C.)
    #12 · opened Apr 23, 2020 by LeoD   Duke Nukem 3D
    • 1
    updated May 30, 2020
  • Custom Episode Intro does not play (Duke Hard)
    #11 · opened Apr 23, 2020 by LeoD   Duke Nukem 3D
    • 1
    updated May 30, 2020
  • Change/Feature request : suppress CON code warnings about official GRP's CON file issues
    #6 · opened Apr 20, 2020 by LeoD   Duke Nukem 3D
    • 3
    updated May 24, 2020
  • SW: Game stopping bug in level 20 secret
    #38 · opened May 23, 2020 by MYHOUSE.MAP   Shadow Warrior
    • 0
    updated May 24, 2020
  • SW: Unusual boss music issues in level 20
    #37 · opened May 23, 2020 by MYHOUSE.MAP   Shadow Warrior
    • 0
    updated May 24, 2020
  • SW: Screen does not fade to black after beating the final boss in the original campaign
    #36 · opened May 23, 2020 by MYHOUSE.MAP   Shadow Warrior
    • 0
    updated May 24, 2020
  • SW: Lo Wang Rap does not play after beating the original campaign
    #35 · opened May 23, 2020 by MYHOUSE.MAP   Shadow Warrior
    • 1
    updated Jul 13, 2020
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