Mapster32 texture browser shows white boxes in rendermode 4
Texture browser (v key) looks like this in rendermode 4 (polymer) on the laptop I've been using for this stuff.
Looks fine in other modes. Seems like a bug, but is this something I should try to fix on my end by tweaking some r_*
settings?
Here's some info on this laptop:
OS Name Microsoft Windows 10 Home
Version 10.0.18363 Build 18363
System Manufacturer Dell Inc.
System Model Inspiron 5545
System Type x64-based PC
Processor AMD A10-7300 Radeon R6, 10 Compute Cores 4C+6G, 1900 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Dell Inc. A02, 6/17/2014
SMBIOS Version 2.8
Embedded Controller Version 1.01
BIOS Mode UEFI
BaseBoard Manufacturer Dell Inc.
BaseBoard Product 0D5TC7
BaseBoard Version A00
Platform Role Mobile
Hardware Abstraction Layer Version = "10.0.18362.752"
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 6.94 GB
Available Physical Memory 3.59 GB
Total Virtual Memory 8.87 GB
Available Virtual Memory 5.06 GB
Page File Space 1.92 GB