Duke3D: Minor clipping issue in E1L4 (Toxic Dump)
Just another one of these small differences caused by the clipping overhaul. At least this one doesn't break progression.
The following small opening can be entered by simply walking towards it and crouching (normally obscured by a texture): https://imgur.com/huSxECf
Caused by 54e67e4b.
Here's a simplified test map: e1l4_clipping.map