Mapster32: Cannot select 3D models in OpenGL 3D Mode
In mapster32, tiles that are displayed as 3d models in OpenGL cannot be selected by hovering over them with the cursor.
Bisection indicates that this was caused by SVN revisions 7740 - 7742. (commits: 12330045, 7089627b, 0ae1765d )
To reproduce, download the attached zip file (taken from the HRP), extract it to your base folder, open mapster32 and place a Trooper actor. Post r7742, you will not be able to target and select the sprite in 3D mode when it is displayed as a 3d model.