Engine: Switching from rendermode 3 to 4, 4 to 0, then finally 0 to 3 crashes the game if 3D models are present
Kinda specific but of course I find these kinds of bugs.
I used the following package to test it: download
Load the map with the custom models active, then change from Polymost to Polymer, from Polymer to Classic, and then finally back to Polymost. This crashes the game.
Nothing useful in the log files. Probably need to use the debugger to find the cause.
Edited by Dino Bollinger