OSX HighSierra + PlayOnMac 4.3.3 + Wine 5.1 = Sound issue
OSX Native version has issues with Network and Polymost.
decided to try Windows version on OSX using PlayOnMac 4.3.3 + Wine 5.1
Polymost work ok "has small blinking texture issues", Network seem to work ok. https://wiki.eduke32.com/wiki/Multiplayer - https://forums.duke4.net/topic/11826-netduke32-enhanced-duke3d-netplay/ - https://voidpoint.io/StrikerTheHedgefox/eduke32-csrefactor/-/releases/
BUT... There is always a problem....
Sound Problem in some interfaces, Not all, pcie & usb, internal speaker works ok. No wav samples are played, but music works. SampleRate is detected as Custom, 22khz, 441, 48k does Not work.
but when i test sound in Wine Configure, works ok.
problem maybe related to Not support all formats available, like for example: Float32LSB
i´ve seen similar problem in DosBox also... sound works ok in OSX SnowLeopard 10.6.8, OSX Mavericks 10.9.5, but becomes Broken in OSX HighSierra 10.13.6
https://www.freedesktop.org/wiki/Software/PulseAudio/Documentation/User/SupportedAudioFormats/
https://freedesktop.org/software/pulseaudio/doxygen/sample.html
OSX HighSierra is important for many reasons, .3 is the last that supports TB2 eGPU .4 is the first that supports TB3 eGPU .6 is the last that supports 32 & 64-Bit drivers. etc...
different formats can be tested with: http://audio.rightmark.org/download.shtml