Animating logo may be shown with the wrong palette
This currently applies to the wip branch; Reproduced on Ubuntu 20.04 in case the game is started with the desktop resolution set as the window size, but with fullscreen being toggled off.
The problem was reproduced with the Classic and Polymost renderers altogether.
It might be a side-effect of problems related to resizable and/or maximized windows, as described in issue #199.