Duke3D: inittimer CON command effect lacks interpolation
The inittimer
command can be used to slow down the execution of the game, in order to simulate a slow-motion effect.
As of commit 0f928a1f this effect is now incredibly choppy at lower values. Try for instance a value of 30
.
Attached is a script to test the effect. Type into the console setvar timervar 30
to set the inittimer
value to 30.