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EDuke32
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  • #124

Closed
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Opened Oct 15, 2020 by Dino Bollinger@Doom64hunterContributor

Duke3D: Texture (DEF) glowmaps display on actor shadows

Using the DEF command texture, one can define a glowmap for sprites. In the case of actors, this glowmap displays on their shadows as well:

glowtile_bug02

The following zip defines glowmaps for the Octabrain actor and can be used to test this bug: octabrain_glowtiles.zip

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Reference: terminx/eduke32#124