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  • EDuke32EDuke32
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  • #118

Closed
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Opened Sep 22, 2020 by Dino Bollinger@Doom64hunterContributor

Windows: WindowsMME music playback has chance to freeze the game

This is a problem restricted to playing back midi files using WindowsMME. It does not occur with SF2, OPL3, ogg or flac playback. I have also had other users report the same problem in private while testing WGRealms 2.

Periodically, typically after some time has passed post-launch, the game will freeze as it attempts to start the next music track using WindowsMME. This freeze exclusively occurred on playing back a new midi file, and never on the loop of a currently playing midi.

The following is a backtrace of when the error occurred. The trace indicates a deadlock of some form, though the condition that is being waited on is unknown to me:

freeze_bug_bt.txt

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Reference: terminx/eduke32#118