1. 15 Aug, 2020 1 commit
  2. 26 Jul, 2020 2 commits
  3. 11 Jun, 2020 4 commits
  4. 08 Jun, 2020 2 commits
  5. 06 Jun, 2020 2 commits
  6. 01 Jun, 2020 2 commits
    • Richard Gobeille's avatar
      Duke3d: improve WT FLAMETHROWERFLAME enemy type check · fb4c4d5f
      Richard Gobeille authored
      I don't expect anyone to make an EDuke32-compatible WT mod where other enemies shoot FLAMETHROWERFLAME, but if they do the behavior will at least be consistent across enemy types.
      fb4c4d5f
    • Richard Gobeille's avatar
      Duke3d: optimize A_RadiusDamage() · 56a6ba60
      Richard Gobeille authored
      This results in far fewer calls to getwalldist(), inside(), and cansee(), which should significantly lessen the performance hit from a large number of A_RadiusDamage() calls in areas with many small detail sectors.
      56a6ba60
  7. 28 May, 2020 1 commit
  8. 23 May, 2020 1 commit
  9. 22 May, 2020 1 commit
  10. 17 May, 2020 2 commits
  11. 29 Apr, 2020 4 commits
  12. 07 Apr, 2020 1 commit
  13. 04 Apr, 2020 1 commit
  14. 29 Mar, 2020 2 commits
  15. 16 Mar, 2020 1 commit
  16. 11 Mar, 2020 5 commits
  17. 11 Feb, 2020 1 commit
  18. 06 Feb, 2020 1 commit
  19. 29 Jan, 2020 4 commits
  20. 03 Jan, 2020 1 commit
  21. 20 Oct, 2019 1 commit