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    • Dino Bollinger's avatar
      Duke3D: Introduce actor event 'EVENT_PREACTORDAMAGE' · 9c9518fd
      Dino Bollinger authored and Richard Gobeille's avatar Richard Gobeille committed
      This event is executed when an actor runs A_IncurDamage(), and is
      placed just before subtracting 'htextra' from 'extra' and updating
      the actor's owner (i.e. just before damage is applied to the actor).
      
      For useractors, this normally occurs when ifhitweapon is called.
      
      Set RETURN to a nonzero value to skip applying the damage. This
      will also cause the 'ifhitweapon' conditional to skip the branch.
      Note that doing so will not automatically reset htextra to 0.
      9c9518fd