- 11 Mar, 2020 14 commits
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Richard Gobeille authored
From-SVN: r8718
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Richard Gobeille authored
Experimental feature to switch the Windows power plan to "high performance" while the game is running, and switch back upon exit During testing, CPU frequency scaling reducing the clock speed to sub-1GHz speeds was found to be a cause of frame time inconsistencies/stuttering. This attempts to work around that. This is disabled by default but can be enabled with win_performancemode 1. From-SVN: r8717
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Richard Gobeille authored
From-SVN: r8716
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Richard Gobeille authored
From-SVN: r8715
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Richard Gobeille authored
From-SVN: r8714
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Richard Gobeille authored
From-SVN: r8713
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Richard Gobeille authored
From-SVN: r8712
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Richard Gobeille authored
From-SVN: r8711
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Richard Gobeille authored
This moves the extension detection into baselayer.cpp and unifies the implementation used by sdlayer.cpp and winlayer.cpp. From-SVN: r8710
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Richard Gobeille authored
From-SVN: r8709
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Richard Gobeille authored
From-SVN: r8708
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Richard Gobeille authored
From-SVN: r8707
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Richard Gobeille authored
From-SVN: r8706
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Richard Gobeille authored
From-SVN: r8705
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- 09 Mar, 2020 4 commits
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NY00123 authored
processing multiplayer params or waiting for players. It's been decided that Control won't call TerminateGame in this case, one implication being that voidsw.cfg is not updated. From-SVN: r8704
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NY00123 authored
Thanks to LittleTijn for testing and inspecting. From-SVN: r8703
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NY00123 authored
From-SVN: r8702
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NY00123 authored
mostly from JFSW commits 7a95dee807c735de6588372e268af7a5c7cdc533 and 6137b48d6d432c34d94d08fea527b89539cc3adb. In particular, this makes Master/Slave usable for 2-player sessions, with SW's networking code behaving as if these were actually Peer-2-Peer sessions. Thanks to JonoF for his work on the support. From-SVN: r8701
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- 07 Mar, 2020 10 commits
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NY00123 authored
on the frame rate From-SVN: r8700
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NY00123 authored
From-SVN: r8699
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NY00123 authored
params, but leave them for documentation. Note that currently, the only use of ComboMissileSeek is in the saveable_weapon_code array. From-SVN: r8698
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NY00123 authored
From-SVN: r8697
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NY00123 authored
the functions' signatures (often due to being used as callbacks/hooks) From-SVN: r8696
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NY00123 authored
Note that the passed type is always ct_mainmenu. From-SVN: r8695
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NY00123 authored
From-SVN: r8694
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NY00123 authored
in InitMineShrap, as well as unused variable sp in TestDontStick From-SVN: r8693
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NY00123 authored
From-SVN: r8692
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NY00123 authored
of NULL for ending arguments list in gtk function calls. Fixes "missing sentinel in function call" warning with a specific GCC version. From-SVN: r8691
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- 06 Mar, 2020 9 commits
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NY00123 authored
From-SVN: r8690
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NY00123 authored
From-SVN: r8689
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NY00123 authored
with (possible) side-effects is written to an unused var. From-SVN: r8688
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NY00123 authored
From-SVN: r8687
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NY00123 authored
used if previously commented out code was uncommented (including a few instances of uninitialized var reads). From-SVN: r8686
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NY00123 authored
From-SVN: r8685
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NY00123 authored
already defined earlier. Don't redefine WIN32_LEAN_AND_MEAN, though. From-SVN: r8684
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NY00123 authored
From-SVN: r8683
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NY00123 authored
define simlagcnt and simlagfif only if SIMLAG > 1. From-SVN: r8682
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- 04 Mar, 2020 3 commits
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Evan Ramos authored
From-SVN: r8681
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Evan Ramos authored
From-SVN: r8680
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Evan Ramos authored
From-SVN: r8679
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