1. 01 Jul, 2021 1 commit
  2. 27 Jun, 2021 2 commits
  3. 28 Apr, 2020 1 commit
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  7. 19 Oct, 2019 1 commit
  8. 16 Sep, 2019 1 commit
  9. 27 Aug, 2019 1 commit
    • Alexander Dawson's avatar
      Change some clocks to support sub-tick precision using a new class, ClockTicks. · 6911e674
      Alexander Dawson authored
      Using that higher precision, interpolate at a higher granularity.
      Further, truncate the target interpolation time to vertical blank boundaries to avoid producing temporal artifacts.
      Fix issues caused by interpolation calculations being handled differently in multiple places (and fix cases where smoothratios were being thrown away only to be redone without checking all proper conditions).
      Ensure ClockTicks changes do not break other targets (EKenBuild, VoidSW), but note any interpolation there is not similarly updated.
      
      From-SVN: r8050
      6911e674
  10. 14 Aug, 2019 2 commits
  11. 13 Aug, 2019 1 commit
  12. 09 Aug, 2019 1 commit
  13. 07 Aug, 2019 1 commit
  14. 25 Oct, 2018 3 commits
  15. 12 Apr, 2018 1 commit
  16. 07 Mar, 2018 2 commits
  17. 01 Mar, 2018 1 commit
    • Evan Ramos's avatar
      1. Fix translucency in the mouse cursor. · d5b5be61
      Evan Ramos authored
      2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only).
      3. New event "EVENT_DISPLAYPOINTER"
      Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR".
      
      Patch from Fox.
      
      From-SVN: r6714
      d5b5be61
  18. 22 Feb, 2018 1 commit
  19. 20 Feb, 2018 1 commit
  20. 28 Jan, 2018 1 commit
    • Evan Ramos's avatar
      Systematize the appearance of the menu fonts using the DOS version as a reference. · 3baddc69
      Evan Ramos authored
      New events:
      "EVENT_MENUCURSORLEFT"
      "EVENT_MENUCURSORRIGHT"
      "EVENT_MENUCURSORSHADE"
      "EVENT_MENUSHADESELECTED"
      
      New userdef structures:
      "menu_shadedeselected"
      "menu_shadedisabled"
      "menutext_zoom"
      "menutext_xspace"
      "menutext_pal"
      "menutext_palselected"
      "menutext_paldeselected"
      "menutext_paldisabled"
      "menutext_palselected_right"
      "menutext_paldeselected_right"
      "menutext_paldisabled_right"
      "gametext_zoom"
      "gametext_xspace"
      "gametext_pal"
      "gametext_palselected"
      "gametext_paldeselected"
      "gametext_paldisabled"
      "gametext_palselected_right"
      "gametext_paldeselected_right"
      "gametext_paldisabled_right"
      "minitext_zoom"
      "minitext_xspace"
      "minitext_tracking"
      "minitext_pal"
      "minitext_palselected"
      "minitext_paldeselected"
      "minitext_paldisabled"
      "minitext_palselected_right"
      "minitext_paldeselected_right"
      "minitext_paldisabled_right"
      "menutitle_pal"
      "slidebar_palselected"
      "slidebar_paldisabled"
      
      Self-explanatory. Use in conjunction with "menutext_tracking" and "gametext_tracking" ("mgametext_tracking" is now ignored).
      
      The values for disabled shade is added to the selected or deselected shades. The palettes have a disabled > selected > deselected hierarchy, and are applied if not zero.
      
      Patch from Fox
      
      From-SVN: r6613
      3baddc69
  21. 18 Dec, 2017 1 commit
  22. 30 Nov, 2017 1 commit
  23. 29 Jul, 2017 1 commit
  24. 28 Jul, 2017 1 commit
  25. 24 Jun, 2017 1 commit
  26. 20 Jun, 2017 1 commit
  27. 19 Jun, 2017 9 commits