Commit c5f07af9 authored by Richard Gobeille's avatar Richard Gobeille
Browse files

engine: bump MAXCLIPNUM to 4096

This isn't really ideal, but neither is hitting the limit due to maps with an excessive number of sprites that use clipshapes.
parent 44f11d86
......@@ -16,7 +16,7 @@ extern "C" {
#endif
#define MAXCLIPSECTORS 512
#define MAXCLIPNUM 2048
#define MAXCLIPNUM 4096
#define CLIPCURBHEIGHT (1<<8)
#ifdef HAVE_CLIPSHAPE_FEATURE
......
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