Commit bd4b70c0 authored by Richard Gobeille's avatar Richard Gobeille
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Duke3d: replace the "played killed by pushmove()!" error logged in the console...

Duke3d: replace the "played killed by pushmove()!" error logged in the console with a call to QUOTE_SQUISHED

Players don't get killed by pushmove() in error anymore.
parent 91047593
......@@ -5754,7 +5754,7 @@ RECHECK:
{
if (mashedPotato)
{
OSD_Printf(OSD_ERROR "%s: player killed by pushmove()!\n", EDUKE32_FUNCTION);
P_DoQuote(QUOTE_SQUISHED, pPlayer);
P_QuickKill(pPlayer);
return;
}
......
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