Commit b0b2ac9b authored by Richard Gobeille's avatar Richard Gobeille
Browse files

engine: update SDL to e13b43ac on Windows

parent dec2f8b7
#define SDL_REVISION "https://github.com/libsdl-org/SDL.git@2af3f64ecfaf1b41ed000e277c796808d717ecb9"
#define SDL_REVISION "https://github.com/libsdl-org/SDL.git@e13b43ac212a578836943d59a9dd17ac86313835"
#define SDL_REVISION_NUMBER 0
......@@ -65,6 +65,7 @@ typedef struct
* \sa SDL_CreateWindow()
* \sa SDL_CreateWindowFrom()
* \sa SDL_DestroyWindow()
* \sa SDL_FlashWindow()
* \sa SDL_GetWindowData()
* \sa SDL_GetWindowFlags()
* \sa SDL_GetWindowGrab()
......@@ -1509,6 +1510,18 @@ extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
SDL_HitTest callback,
void *callback_data);
/**
* Request a window to give a signal, e.g. a visual signal, to demand attention from the user.
*
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \param window the window to request the flashing for
* \param flash_count number of times the window gets flashed on systems that support flashing the
* window multiple times, like Windows, else it is ignored
*/
extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, Uint32 flash_count);
/**
* Destroy a window.
*
......
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