Duke3D: Add language option to the "Display Settings" menu
This provides menu access to the locale setting that was previously only controllable through the "locale" console command. Languages can be defined through the "localization" DEF token, and custom Unicode character tiles through the "tilefont" DEF token. Additionally: - Selected locale is saved inside the eduke32 config file. - Default language is set to "en" on launch, i.e. English.
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mentioned in merge request !219 (merged)
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mentioned in commit 724ca0c4
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