Commit 71782260 authored by Evan Ramos's avatar Evan Ramos

Clarify the descriptions of conflicting renderer cvars

- r_texfilter
- r_anisotropy
- r_useindexedcolortextures
parent 0f77f5df
......@@ -9882,7 +9882,7 @@ void polymost_initosdfuncs(void)
{ "r_enablepolymost2","enable/disable polymost2",(void *) &r_enablepolymost2, CVAR_BOOL, 0, 0 }, //POGO: temporarily disable this variable
{ "r_pogoDebug","",(void *) &r_pogoDebug, CVAR_BOOL | CVAR_NOSAVE, 0, 1 },
#endif
{ "r_texfilter", "changes the texture filtering settings (may require restart)", (void *) &gltexfiltermode, CVAR_INT|CVAR_FUNCPTR, 0, 5 },
{ "r_texfilter", "changes the texture filtering settings (requires r_useindexedcolortextures to be off, may require restartvid)", (void *) &gltexfiltermode, CVAR_INT|CVAR_FUNCPTR, 0, 5 },
{ "r_polymostDebug","Set the verbosity of Polymost GL debug messages",(void *) &r_polymostDebug, CVAR_INT, 0, 3 },
#ifdef USE_GLEXT
{ "r_detailmapping","enable/disable detail mapping",(void *) &r_detailmapping, CVAR_BOOL, 0, 1 },
......@@ -9894,7 +9894,7 @@ void polymost_initosdfuncs(void)
{ "r_texcache","enable/disable OpenGL compressed texture cache",(void *) &glusetexcache, CVAR_INT, 0, 2 },
#endif
{ "r_animsmoothing","enable/disable model animation smoothing",(void *) &r_animsmoothing, CVAR_BOOL, 0, 1 },
{ "r_anisotropy", "changes the OpenGL texture anisotropy setting", (void *) &glanisotropy, CVAR_INT|CVAR_FUNCPTR, 0, 16 },
{ "r_anisotropy", "changes the OpenGL texture anisotropy setting (requires r_useindexedcolortextures to be off)", (void *) &glanisotropy, CVAR_INT|CVAR_FUNCPTR, 0, 16 },
{ "r_downsize","controls downsizing factor (quality) for hires textures",(void *) &r_downsize, CVAR_INT|CVAR_FUNCPTR, 0, 5 },
{ "r_finishbeforeswap", "run glFinish() before swapping when 'r_glfinish' is 1 and when not using KMT vsync", (void *) &r_finishbeforeswap, CVAR_BOOL, 0, 1 },
{ "r_fullbrights","enable/disable fullbright textures",(void *) &r_fullbrights, CVAR_BOOL, 0, 1 },
......@@ -9913,7 +9913,7 @@ void polymost_initosdfuncs(void)
{ "r_texcompr","enable/disable OpenGL texture compression: 0: off 1: hightile only 2: ART and hightile",(void *) &glusetexcompr, CVAR_INT, 0, 2 },
{ "r_texturemaxsize","changes the maximum OpenGL texture size limit",(void *) &gltexmaxsize, CVAR_INT | CVAR_NOSAVE, 0, 4096 },
{ "r_texturemiplevel","changes the highest OpenGL mipmap level used",(void *) &gltexmiplevel, CVAR_INT, 0, 6 },
{ "r_useindexedcolortextures", "enable/disable indexed color texture rendering", (void *) &r_useindexedcolortextures, CVAR_BOOL, 0, 1 },
{ "r_useindexedcolortextures", "enable/disable indexed color texture rendering (always disables r_texfilter and r_anisotropy)", (void *) &r_useindexedcolortextures, CVAR_BOOL, 0, 1 },
{ "r_usenewshading", "visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 4: base constant on shade table 11/2017",
(void *) &r_usenewshading, CVAR_INT|CVAR_FUNCPTR, 0, 4 },
{ "r_usetileshades", "enable/disable apply shade tables to art tiles", (void *) &r_usetileshades, CVAR_BOOL, 0, 1 },
......
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