Commit 6c289cce authored by NY00123's avatar NY00123 Committed by Richard Gobeille
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Duke3D: Fix a typo in P_DisplayWeapon from port of SHOTGUN_WEAPON case for WW2GI

parent e846be2c
......@@ -2394,7 +2394,7 @@ void P_DisplayWeapon(void)
weaponYOffset -= sintable[(*weaponFrame)<<7]>>12;
if (*weaponFrame > 0 && doAnim)
weaponX += 1-(krand()&3);
weaponX += 1-(wrand()&3);
if (*weaponFrame == 0)
{
......
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