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Richard Gobeille
EDuke32
Commits
54883815
Commit
54883815
authored
Sep 22, 2020
by
Dino Bollinger
Committed by
Richard Gobeille
Sep 22, 2020
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Mapster32: Fix parsing hex literals
parent
2cd7754f
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source/duke3d/src/m32def.cpp
source/duke3d/src/m32def.cpp
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source/duke3d/src/m32def.cpp
View file @
54883815
...
...
@@ -962,7 +962,7 @@ static int32_t GetGamearrayID(const char *szGameLabel, int32_t searchlocals)
static
int32_t
parse_integer_literal
(
int32_t
*
num
)
{
if
(
textptr
[
0
]
==
'0'
&&
tolower
(
textptr
[
1
])
==
'x'
)
sscanf
(
textptr
+
2
,
"%"
SCNx32
,
(
uint32_t
*
)
&
num
);
sscanf
(
textptr
+
2
,
"%"
SCNx32
,
(
uint32_t
*
)
num
);
else
{
long
lnum
;
...
...
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