Commit 1e060a19 authored by Filip Homolka's avatar Filip Homolka Committed by Evan Ramos

Duke3D: Removed unnecessary vid_* CVars, as they are available through the engine

parent a8446dfc
......@@ -1611,10 +1611,6 @@ int32_t registerosdcommands(void)
{ "touch_sens_look_y", "touch input sensitivity for looking up/down", (void *) &droidinput.pitch_sens, CVAR_FLOAT, 1, 9 },
{ "touch_invert", "invert look up/down touch input", (void *) &droidinput.invertLook, CVAR_BOOL, 0, 1 },
#endif
{ "vid_gamma","gamma component of gamma ramp",(void *)&g_videoGamma, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
{ "vid_contrast","contrast component of gamma ramp",(void *)&g_videoContrast, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
{ "vid_brightness","brightness component of gamma ramp",(void *)&g_videoBrightness, CVAR_FLOAT|CVAR_FUNCPTR, -10, 10 },
{ "wchoice","weapon priority for automatically switching on empty or pickup", (void *)ud.wchoice, CVAR_STRING|CVAR_FUNCPTR, 0, MAX_WEAPONS },
};
......
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