Commit 0ec92adc authored by Richard Gobeille's avatar Richard Gobeille
Browse files

VS bullshit

parent 4b8d181e
......@@ -537,8 +537,8 @@
<Command>echo char const *%(Filename) = R^"shader( &gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp
type %(Identity) &gt;&gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp
echo )shader^"; &gt;&gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp</Command>
<Message>Compiling shader to %(Identity).obj</Message>
<Inputs>"..\..\source\build\src\polymost1Frag.glsl"</Inputs>
<Message>Compiling shader to $(IntermediateOutputPath)%(Filename)%(Extension).cpp</Message>
<Inputs>%(Identity)</Inputs>
<Outputs>$(IntermediateOutputPath)%(Filename)%(Extension).cpp</Outputs>
</CustomBuild>
<ClCompile Include="$(IntermediateOutputPath)\polymost1Frag.glsl.cpp" Filter="Source Files/Generated" />
......@@ -547,8 +547,8 @@ echo )shader^"; &gt;&gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp</C
<Command>echo char const *%(Filename) = R^"shader( &gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp
type %(Identity) &gt;&gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp
echo )shader^"; &gt;&gt; $(IntermediateOutputPath)%(Filename)%(Extension).cpp</Command>
<Message>Compiling shader to %(Identity).obj</Message>
<Inputs>"..\..\source\build\src\polymost1Vert.glsl"</Inputs>
<Message>Compiling shader to $(IntermediateOutputPath)%(Filename)%(Extension).cpp</Message>
<Inputs>%(Identity)</Inputs>
<Outputs>$(IntermediateOutputPath)%(Filename)%(Extension).cpp</Outputs>
</CustomBuild>
<ClCompile Include="$(IntermediateOutputPath)\polymost1Vert.glsl.cpp" Filter="Source Files/Generated" />
......
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