-
Richard Gobeille authored
Instead, return SDL_GameControllerGetStringForAxis()/SDL_GameControllerStringForButton() for axis and button indexes beyond what is provided by axisStrings[]/buttonStrings[].
e5f900e9
Instead, return SDL_GameControllerGetStringForAxis()/SDL_GameControllerStringForButton() for axis and button indexes beyond what is provided by axisStrings[]/buttonStrings[].