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Richard Gobeille
EDuke32
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eduke32
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duke3d
src
game.cpp
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Tie player input to the frame rate instead of the game tickrate
· d8a523e5
Richard Gobeille
authored
Jan 29, 2020
This voodoo bullshit entirely eliminates any and all player viewport input latency. From-SVN: r8551
d8a523e5