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  • Richard Gobeille's avatar
    Attempt to work around odd behavior when attempting to use stuff like wall... · d3ce7acf
    Richard Gobeille authored
    Attempt to work around odd behavior when attempting to use stuff like wall aligned sprites with the new version of clipmove
    
    The behavior was always "wrong" as clipmove does not handle movement of lines, just movement of clip boxes against lines and face sprite points, but the newer version of clipmove actively bounces sprites away from lines they would otherwise clip into. This was causing wall-aligned sprites that called any functions that ended up calling clipmove to get pushed away from the wall unintentionally.
    
    From-SVN: r7932
    d3ce7acf