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Richard Gobeille
EDuke32
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eduke32
source
build
src
engine.cpp
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engine: add parameter to videoSet2dMode() to control fullscreen, like videoSetGameMode() uses
· 3927367b
Richard Gobeille
authored
Apr 22, 2022
This allows fullscreen to be toggled in the editor without having to change to 3d mode first.
3927367b